Commit ec2a5119a5eda2b104733887a8d3fd822eadb82e

Authored by Olivier
1 parent a920225527
Exists in master

Fixed last red and blue comments.

Showing 3 changed files with 8 additions and 11 deletions Side-by-side Diff

CHIPLAYpaper/MarketPaper.log View file @ ec2a511
1   -This is pdfTeX, Version 3.1415926-2.5-1.40.14 (MiKTeX 2.9) (preloaded format=pdflatex 2015.4.9) 29 JUL 2016 18:45
  1 +This is pdfTeX, Version 3.1415926-2.5-1.40.14 (MiKTeX 2.9) (preloaded format=pdflatex 2015.4.9) 29 JUL 2016 19:48
2 2 entering extended mode
3 3 **MarketPaper
4 4 (C:\Users\Olivier\gitlab\market-game\CHIPLAYpaper\MarketPaper.tex
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1849 1849  
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1851 1851 Underfull \hbox (badness 10000) in paragraph at lines 191--192
1852   -\OT1/txtt/m/n/10 http://csb.cs.mcgill.ca/market-game[]\OT1/ptm/m/n/10 (+20) , a
1853   -nd can
  1852 +\OT1/txtt/m/n/10 http://csb.cs.mcgill.ca/market-computing\OT1/ptm/m/n/10 (+20)
  1853 +, and
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2096   -Output written on MarketPaper.pdf (12 pages, 364768 bytes).
  2093 +Output written on MarketPaper.pdf (12 pages, 365101 bytes).
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CHIPLAYpaper/MarketPaper.tex View file @ ec2a511
... ... @@ -188,7 +188,7 @@
188 188 %(e.g. increasing the diversity of intermediate solutions)
189 189 but that the efficiency of a skill is reduced if it is designed to help solve one of the primary objectives of the game. Finally, we observed that a precise parametrization of challenges (i.e. finding an appropriate difficulty, nor too easy, nor too difficult) is required to result in an improvement of the quality of the collective work.
190 190  
191   -{\color{blue}Our game is freely available at \texttt{http://csb.cs.mcgill.ca/market-game}}, and can be used as a platform for further independent studies.
  191 +Our game is freely available at \texttt{http://csb.cs.mcgill.ca/market-computing}, and can be used as a platform for further independent studies.
192 192  
193 193 \section{Problem}
194 194  
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833 833 which shows a strong level of correlation.
834 834 %%Notice that a game session with many good players combining for a high total of experience points does not guarantee that
835 835 %%a bigger percentage of the solution will be found by the players.
836   -{\color{red}Thus, it seems that the participants' skill level has a greater effect on the size of the collected solutions than the features alone.}
  836 +Thus, it suggests that the participants' skill level has a greater effect on the size of the collected solutions than the game features alone.
837 837 %{\color{red} The different game conditions are obviously creating some of the observed variance.
838 838 %Another reason for the variance is the fact that, in the current state of the game, players can be selling
839 839 %sequences that correspond to a solution that was already found earlier. While it would be possible to lower the score of a solution (sequence) that already
... ... @@ -933,7 +933,7 @@
933 933 The authors would also like to thank Jean-Fran\c{c}ois Bourbeau, Mathieu Blanchette, Derek Ruths and Edward Newell for their help with the initial design of the game,
934 934 and Alexandre Leblanc for his helpful advice on the statistical tests.
935 935 The authors wish to thank Silvia Juliana Leon Mantilla and Shu Hayakawa for their help with the organization of the game sessions and the recruitment of participants.
936   -{\color{red}This work was made possible by grants from NSERC, Genome Canada and FRQNT.}
  936 +This work was made possible by grants from CIHR (BOP-130836), Genome Canada, NSERC (386596-10), and FRQNT.
937 937  
938 938 % REFERENCES FORMAT
939 939 % References must be the same font size as other body text.