Commit 069c75880aa7ea3fe5faca2a9b7b716c3d953996

Authored by Olivier
1 parent 5a5e6dd747
Exists in master

Comment on super circles added. More details on the contribution of the paper ad…

…ded in the 3rd Reviewer section.

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rebuttal.txt View file @ 069c758
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32 32 2nd paragraph:
33 33 - As was mentioned by the second reviewer, it is true that we did not write a lot about comparing the performance of the players with the performance of computers on this problem (see comments above for details on that).
34 34 - You mention a very important aspect of the game, which is competitiveness between the players. We agree that some biases could come from the competitive nature of the game. At the same time it is also a powerful motivation factor that we are trying to take advantage of. The different features of the game are implemented in such a way that the players' action are enhancing collaboration and that it is almost impossible to hurt another player.
35   - - It is true that it is hard for a player to find a complete solution on his own. The market is a new approach that we proposed to help with that, but as you mentioned, a player is never forced to sell a circle that is very important to another player. The player who really needs a circle has to raise his bidding price in order to encourage the other players to sell. Players who choose the Master Trader skill that gives bonus money for selling are more likely to sell a lot because it can be a winning strategy for them. We chose to have a system based on choice rather than on forcing players to do actions, as it is less restraining for the players.
  35 + - It is true that it can be hard for a player to find a complete solution on his own. The super circles remove the apparent limit of 10 circles maximum in a solution (by merging together a solution of length 10 and putting in back in circulation as one circle). The market is also a new approach that we proposed to help with that, but as you mentioned, a player is never forced to sell a circle that is very important to another player. The player who really needs a circle has to raise his bidding price in order to encourage the other players to sell. Players who choose the Master Trader skill that gives bonus money for selling are more likely to sell a lot because it can be a winning strategy for them. We chose to have a system based on choice rather than on forcing players to do actions, as it is less restraining for the players.
36 36 - About the random nodes comment, it made us realize that we forgot to mention clearly that there is a fixed number of distinct circles (nodes) in every game. The set of distinct circles is determined by the nodes of the graph that was generated for the study. However, the game creates copies of the circles when all the distinct circles are already in circulation in the game.
37 37  
38 38 3rd paragraph:
39   - - Thanks a lot for pointing out that the objective of the paper is not mentioned clearly. Improving the introduction by adding related work and clearly stating the questions and hypotheses will clarify a lot of things. We would say that the general goal is to propose an approach (with different game mechanics) to efficient group puzzle solving. To our knowledge, this is the first time that a market system is proposed as a mechanism for collaborative solving in a human computing game.
  39 + - Thanks a lot for pointing out that the objective of the paper is not mentioned clearly. Improving the introduction by adding related work and clearly stating the questions and hypotheses will clarify a lot of things. We would say that the general goal is to propose an approach (with different game mechanics) to efficient group puzzle solving. To our knowledge, this is the first time that a market system (to exchange data) coupled with skills and challenges (to guide the players) are proposed as an approach for collaborative solving in a human computing video game.
40 40  
41 41 4th paragraph:
42 42 - Thank you for the suggestions about the game interface. We will add inset labels as you proposed. Thanks for suggesting to add more explanations about the motivation behind the design choices. In this rebuttal, we already gave more insight into our guiding intentions; we can easily add that to the paper too.